Thursday, October 12, 2017

Review & Unboxing - Should You Buy the Nyko Super Miniboss Wireless Controller for the SNES Classic?



In this video we unbox, discuss and review the Nyko Super Miniboss wireless controller for the Super NES Mini Classic Edition.

The Super NES Classic Edition mini 16-bit home console is an amazing piece of hardware. It provides a great retro gaming experience and you don't need to build anything! One of the minor shortcomings of the system, in my view, is the corded controller. Yes, they feel amazing to use, but they're corded and, to that end, the cord is just too short. That's where accessory maker Nyko is trying to fix the issue with their successor to their NES Classic controller with the Wireless Super Miniboss.

While inspired by the SNES controller, the Super Miniboss definitely marches to the beat of its own drum. The A/B/X/Y buttons are slightly more spread out on the face of the controller and the L/R buttons are thicker too. The D-Pad is overall larger and the start/select buttons have been relocated to accommodate the Turbo button. Not only with the SNES Classic and Super Miniboss are you playing with Super Power, you're playing with Super Turbo Power.

The Super MIniboss includes the controller itself, the receiver dongle and a USB charging cable. From the box the Super Miniboss is not paired to the dongle so you'll need to do this before you can play, but you can't do this following the instruction sheet as they are incorrect. The manual claims the controller will auto-pair to the dongle where in reality you need to hold down the select button for a few moments after you power the controller on to initiate the pairing process. Annoying to say the least. This isn't the only incorrect item in the manual as the process to get back to the main menu is incorrectly stated in the manual too. The manual calls for you to hold the turbo button and tap select when in realty you need to hold both for 3-seconds to get back home.

Game play is ok but not great. The larger D-pad hindered things a bit, especially since I didn't feel like I was getting full range-of-motion out while trying complicated movements like in Super Street Fighter II. I could hit my moves occasionally, but not nearly as precisely as on the stock controller or the 8bitdo SNES 30 controller. Platformers seemed to measure up better, Super Mario World and Donkey Kong Country for example and F-Zero was playable.

Shifting to my NES Classic with Hackchi2 I tested out NES, Famicom, SNES and Genesis games. This is where I noticed the worst problems as with games like Punch Out I was late consistently with my button presses. I got taken to Round 2 with Glass Joe for crying out loud!

The turbo button continued to work well here, especially in games like Metroid and Contra where hitting the fire button repeatedly was made much easier. Regardless of what I played, however, I always felt just a bit more disconnected from the game play as compared to the 8bitdo or stock controller.

In the end this isn't a great option for wireless play on the SNES or NES Classic Editions. The lag and latency are pretty noticeable across the board and that hurts the fun. For a second or backup controller it would be ok but there are definitely better options out there. You can find some of those options by visiting CastlemaniaGames.com, a supporter of the channel, and by using promo code RoX10 you can save 10% off your next order.


Why The Nyko Super Miniboss RoX
- Wireless for $20
- RF and not WiFi
- Programmable Turbo Functionallity

What Could Be Improved?
- Controller and dongle do not come out of the box paired
- Errors in instruction manual prevent you from being able to use the controller unless you search Google for a solution
- Lag/Latency was definitely noticeable
- I didn't care for the placement of the Turbo/Start/Select Buttons
- Range of motion on the D-Pad hindered game play



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